| Connected Entity | Relationship Type |
Strength
(mentions)
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Documents | Actions |
|---|---|---|---|---|
|
person
Billy Klüver
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Collaborator co founder |
6
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1 | |
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person
Billy Klüver
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Collaborators |
5
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1 | |
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person
Billy Klüver
|
Collaborator |
5
|
1 |
| Date | Event Type | Description | Location | Actions |
|---|---|---|---|---|
| 1967-01-01 | N/A | Founding of the Experiments in Art and Technology program. | N/A | View |
| 1967-01-01 | N/A | Founding of Experiments in Art and Technology | Unknown | View |
This document appears to be Page 149 of a larger publication included in House Oversight Committee records (stamped HOUSE_OVERSIGHT_016952). The text is an essay or article analyzing the intersection of Artificial Intelligence and Art, specifically focusing on the work of artist Ian Cheng and his 'Live Simulations' (Emissaries trilogy). It details a conversation between Cheng and programmer Richard Evans (creator of Versu) regarding social behavior in simulations versus traditional video games like The Sims, and draws historical parallels to 1960s collaborations between engineers and artists like Billy Klüver and Robert Rauschenberg.
This document appears to be a page from an essay or book discussing the intersection of Artificial Intelligence and Art. It focuses on artist Ian Cheng's 'Live Simulations' and his 'Emissaries' trilogy, detailing a conversation he had with programmer Richard Evans about the role of social practices in AI simulations. The text also draws historical parallels to the 1960s collaborations between engineers like Billy Klüver and artists like Robert Rauschenberg.
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